Your report must address the following with answers to all questions: Reflective practice (1000 wor ...
Your report must address the following with answers to all questions: Reflective practice (1000 words) 1. Individual and group contribution (Reflective Practice, 500 words) What was your individual role and contribution to the digital poster? What research did you carry out and how did you go about researching your topic? What was one key challenge you or your group encountered in this assignment and how was this challenge overcome? 2. Peer review of digital poster (Reflective Practice, 500 words) Select one other digital poster created by another group in your class. This can be located in your tutorial group Thinkfest discussion board. Provide a summary of what the poster is about. Write one thing you liked, one thing you thought could be improved and one thing you'd like to learn more about. Interest-led exploration (1500 words) 3. Building on your topic (500 words) Select one of the academic sources your group used in the digital poster and address the following: identify the source (the full name, title and what it was published in) provide a summary of the argument identify one or more key claims made by the author(s) explain the evidence or support used by the author(s) Does it seem adequate, is it completely relevant? explain how this source related to the key thinker or concept that was selected for the poster Note: you may alternatively select an academic source from one of the essential readings in the unit. 4. Game, Film or Activity Analysis (1,000 words) Select a game, film, or activity from one of the tutorial classes from week 2-12: Part 4 of Thinkfest Report - Games, Activities and Films Overview.pdf Once you have selected one game, film or activity - answer the following: Describe (250 Words): What is its purpose, who is involved (e.g. players, characters, audience, group), what is the story/narrative or context (e.g. fictitious world, daily home life, classroom) and mechanics/techniques or procedures. Explain (250 Words): What was your experience of playing the game, watching the film, or doing the activity? What did you enjoy, encounter and learn? What did you find challenging? Analyse (500 Words): What key concepts explored in the unit are illustrated in the game, film or activity (e.g. representation, identity, media imaginaries, domestication)? How and why does the game, film, or activity relate to the past and/or futures of digital cultures? Be specific, critically analyse and integrate examples into your commentary. 5. Reference list (not counted in word length) ssessment length weighting: The length of this assignment is 2500 words (10% leeway without penalty). Any references are not included in the word count. The total mark for this assignment is 100. The report is worth 35% of your overall mark for this unit. Report format You may use the bolded text as subheadings in your report. Use APA 7th edition referencing style (in-text references, page numbers for direct quotations and a reference list). The reference list is not included in the overall word count. Your reference list should appear at the end of the document and list all the texts you referred to in your text.